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What is a Socket in Computer Networks?

A socket is an endpoint for sending or receiving data across a computer network. It acts as an interface between an application and the network, enabling communication between devices over a network using protocols like TCP (Transmission Control Protocol) or UDP (User Datagram Protocol).

Key Components of a Socket

  1. IP Address: Identifies a device on the network.
  2. Port Number: Specifies the particular application or service on the device.
  3. Protocol: Defines how the data will be transmitted (e.g., TCP or UDP).

Together, an IP address and a port number form a socket address.

Types of Sockets

  1. Stream Sockets (TCP)
    • Use TCP for reliable, connection-oriented communication.
    • Ensures data integrity and delivery.
    • Example: Web browsers and servers use TCP sockets.
  2. Datagram Sockets (UDP)
    • Use UDP for connectionless, faster communication.
    • Does not guarantee data delivery or order.
    • Example: Online gaming or video streaming.
  3. Raw Sockets
    • Provide direct access to lower-layer network protocols like IP.
    • Commonly used for custom protocol implementation and diagnostics.
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Socket Operations

Here are the typical operations involved in socket communication:

  1. Server Side:
    • Socket Creation: Create a socket using system calls (e.g., socket() in C).
    • Bind: Associate the socket with an IP address and port number.
    • Listen: Make the socket ready to accept incoming connections.
    • Accept: Establish a connection with a client.
  2. Client Side:
    • Socket Creation: Create a socket using the socket() function.
    • Connect: Connect to the server using its IP address and port.
  3. Both Sides:
    • Send/Receive: Exchange data using functions like send(), recv(), or similar.
  4. Close: Terminate the connection when communication is complete.
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Socket Programming

Socket programming involves writing code to create and use sockets for communication. Most programming languages like Python, Java, and C provide libraries or APIs for socket programming.

Example in Python (TCP)

import socket

# Server
server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_socket.bind(('localhost', 8080))
server_socket.listen(1)
conn, addr = server_socket.accept()
print('Connected by', addr)
conn.sendall(b'Hello, Client')
conn.close()

# Client
client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client_socket.connect(('localhost', 8080))
data = client_socket.recv(1024)
print('Received', data.decode())
client_socket.close()

Advantages of Sockets

  1. Low-level control over data transfer.
  2. Flexible communication for a wide range of applications.
  3. Supports both connection-oriented (TCP) and connectionless (UDP) communication.

Disadvantages of Sockets

  1. Programming complexity.
  2. Overhead in managing connections and data integrity.
  3. Requires error handling for issues like network failures.
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Applications of Sockets

  • Web Browsers and Servers: Use TCP sockets for HTTP/HTTPS communication.
  • Email Protocols: SMTP, IMAP, and POP use sockets for data transfer.
  • Messaging Apps: Use sockets for chat and real-time messaging.
  • Gaming: Use UDP sockets for fast, connectionless communication.

Sockets are a fundamental building block for communication in computer networks, enabling devices to exchange data seamlessly.

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