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Classes and Objects in Java

In Java, classes and objects are the foundation of Object-Oriented Programming (OOP). A class serves as a blueprint for creating objects, while an object is an instance of a class.

1. What is a Class?

A class is a template that defines the structure and behavior (data and methods) of objects. It contains:

  • Fields (Variables): To store data (attributes).
  • Methods: To perform actions or define behavior.

Syntax of a Class

class ClassName {
    // Fields (Attributes)
    int field1;
    String field2;

    // Methods
    void display() {
        System.out.println("This is a method in the class.");
    }
}

2. What is an Object?

An object is a specific instance of a class. It contains:

  • The state: Represented by its attributes (field values).
  • The behavior: Represented by its methods.
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Creating an Object

Use the new keyword to create an object of a class.

Syntax

ClassName objectName = new ClassName();

3. Example of Class and Object

Code Example

// Defining a class
class Car {
    // Attributes (Fields)
    String brand;
    String color;
    int speed;

    // Method
    void displayDetails() {
        System.out.println("Brand: " + brand);
        System.out.println("Color: " + color);
        System.out.println("Speed: " + speed + " km/h");
    }
}

// Main class
public class Main {
    public static void main(String[] args) {
        // Creating an object of the Car class
        Car myCar = new Car();

        // Setting attributes
        myCar.brand = "Toyota";
        myCar.color = "Red";
        myCar.speed = 120;

        // Accessing methods
        myCar.displayDetails();
    }
}

Output

Brand: Toyota
Color: Red
Speed: 120 km/h

4. Key Features of Classes and Objects

  1. Encapsulation:
    • Wrapping data (fields) and methods together inside a class.
    • Example: Use private access modifiers and provide getters and setters.
  2. Abstraction:
    • Hiding implementation details and showing only the essential features.
  3. Inheritance:
    • A class can inherit fields and methods from another class (using extends).
  4. Polymorphism:
    • Objects can take multiple forms, e.g., method overloading and overriding.
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5. Advantages of Using Classes and Objects

  • Code Reusability: Once a class is defined, multiple objects can be created.
  • Modularity: Classes make it easy to organize and maintain code.
  • Scalability: Easy to add new attributes and methods.
  • Real-World Mapping: Objects and classes map real-world entities effectively.

6. Frequently Asked Questions

Q1: Can a class have multiple objects?

Yes, you can create as many objects as you need from a single class.

Example:

Car car1 = new Car();
Car car2 = new Car();

Q2: What is the difference between a class and an object?

  • Class: Blueprint or template.
  • Object: Instance of the class.
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Q3: What are constructors?

Constructors are special methods used to initialize objects. Example:

class Car {
    String brand;

    // Constructor
    Car(String brandName) {
        brand = brandName;
    }
}

Let me know if you’d like a deeper dive into any topic or more examples! 😊

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